![]() ![]() now renders all child layers when the active layer is a container layerīugfix: GLB models using colour-per-vertex are now correctly loadedīugfix: GLB models without index buffers are now correctly loaded Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures. Model textures are now rendered as thumbnails in the MEDIA > Change texture. Number of textures per layer increased from 3 to 4 dialog: glowmap & prevframeĢ new effects: Filters/Crop & Filters/RoundCorners dialog to make the whole layer glowģ new properties in camera layer: Glow intensity, Glow range & Glow colourĢ new special URLs in MEDIA > Change texture. Glow checkbox in Layer > Active layer properties. Glow icon on model thumbnails in file dialog Support for GLB models with animated morph targets Support for GLB models with metalness maps Support for GLB models with roughness maps In one project, you can use up to 64 layers, which is more than enough to create even very long and stuffed with caption effects.Support for GLB models with ambient occlusion maps Animation program created in layers, whereby an association with the graphic rather than the video editor.The program can be used in conjunction with packages like: Pinnacle Studio, Sony Vegas, Ulead VideoStudio, MAGIX video deLuxe, Canopus Edius and Adobe Premiere. ![]()
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